Logging for Windows and Uno Platform Applications

In my previous post I covered Dependency Injection for Windows and Uno Platform Applications which covered creating a new application and adding dependency injection using the Uno.Extensions which leverages the Microsoft Extensions IHostBuilder to create an IHost instance. In this post we’re going to adjust the IHostBuilder to setup Logging support. We’re going to start … Read more

Adding .NET MAUI Controls to an Existing Uno-Platform Application

DevExpress

In case you haven’t seen the release notes or the blog post the 4.10 release for the Uno Platform was pretty huge with a couple of big features shipping in this release. One of these features was .NET MAUI Embedding with allows any .NET MAUI Control to be embedded within an Uno Platform application. If … Read more

Windows Community Toolkit for UWP, WinUI and Uno

The Windows Community Toolkit is in pre-release of v8 – full details of their announcement here. With the new consolidated structure, there are packages for both UWP and WinUI but more importantly both sets of packages also target the Uno Platform. In this post we’re going to walk through adding one of the components from … Read more

Deep dive – Uno Platform Template Wizard – Extensions, Application and Theme

This is the last post in the sequence talking about the new wizard that’s available for creating multi-platform applications with .NET and the Windows App SDK (WinUI), leveraging the Uno Platform (previously here, here, here and here). In this post we’ll look at the last three sections: Extensions, Application and Theme. Extensions The Extensions section is broken down into … Read more

Deep dive – Uno Platform Template Wizard – Projects, Testing and Features

This is the next post in the sequence talking about the new wizard that’s available for creating multi-platform applications with .NET and the Windows App SDK (WinUI), leveraging the Uno Platform (previously here, here and here). In this post we’ll look at the next three sections: Projects, Testing and Features. Projects In addition to the target … Read more

Deep dive – Uno Platform Template Wizard – Framework, Platforms and Presentation

In my previous two posts (here and here) I’ve talked about the new wizard that’s available for creating multi-platform applications with .NET and the Windows App SDK (WinUI), leveraging the Uno Platform. Now we’re going to jump in and take a look at the options that are available via the Customize button. In this post … Read more

Creating Cross-Platform/Multi-Platform .NET Applications with Windows App SDK (WinUI) and the Uno Platform

There are two main options for building applications in .NET and leverage the Windows App SDK, that target multiple platforms (aka cross-platform or multi-platform applications) with is Microsoft’s .NET MAUI and the Uno Platform. Before everyone jumps up and down that I’ve missed Avalonia UI, they don’t fit in this category because they don’t leverage … Read more

Debugging Android Applications with the Windows Subsystem for Android

As part of the announcement of Windows 11 earlier this year, Microsoft touted the ability to run Android applications on Windows. Recently this feature was made available via the Beta channel of the Windows Insider program. In this post I’m going to step through setting up the Windows Subsystem for Android (WSA), in order to … Read more

Camera Preview Control for WinUI, UWP and Uno (iOS & Android) Applications

The Windows Community Toolkit provides a limited feature camera preview control for both UWP and WinUI but this doesn’t help if you want to build a cross platform application with the Uno Platform. In this post I wanted to share the very, very, very early version of a CameraPreview control for Uno. Initial support will … Read more

Image Resizetizer for WinUI and Uno Applications

Whilst I was working on migrating the WeatherTwentyOne app from Maui to Uno I noticed that the Maui application includes a number images as SVG files. However, in the XAML there are only ever references to PNG files. On closer inspection of the bin folder for the WinUI project I noticed that for each SVG … Read more

Multi-Platform PixelPerfect UI with Windows UI and the Uno Platform

As we progress through the various previews of .NET 6 it’s great to see the transition happening from Xamarin.Forms to dotnet MAUI. The other day, James Montemagno tweeted out an image that showcases the same application running on iOS, Android, MacOS and Windows (which is now based on WinUI Desktop!). This tweet inspired me to … Read more

Getting Started with the Uno Platform (Project Reunion/WinUI)

Two years ago I posted on Getting Started with Platform Uno which focused on starting with a UWP application and extending it cross platform using the Uno Platform. For those tracking developments in the Windows development space, you’ll be aware that the 0.5 version of Project Reunion has just been released. It seem fitting to … Read more

WinUI 3.0 Misconceptions

Recently I came across a twitter thread talking about WinUI 3.0 (WinUI3) and how it failed to live up to expectations. Hopefully @JaykeBirdCoding won’t mind me going through his tweets and providing my thoughts – if you get value out of this analysis, please make sure you go follow @JaykeBirdCoding! For anyone else out there … Read more

Missing Files in Multi-Targeted Project

In the .NET ecosystem there have been a number of different approaches to building libraries that work cross platform (i.e. support building apps for different platforms such as iOS, Android, Windows etc). One of the more recent is to build a multi-targeted project that can light up either different features or just different implementations for … Read more

What’s the correlation between .NET 5, WinUI and MAUI (Xamarin.Forms)

Over the last couple of years there have been a couple of key developments in the .NET world. However, despite a lot of rhetoric from Microsoft about building a better developer ecosystem, the reality is that the current landscape for building apps using .NET is a mess and no amount of sugar coating is going … Read more