Managing Dependencies in Windows and Cross Platform Applications

As with all software managing dependencies in often a lot harder than it seems, particularly when there are conflicting priorities. In this post I’m going to talk about some of the challenges developers face relating to dependencies when building Windows and cross/multi platform applications using .NET, the Windows App SDK and the Uno Platform. I’ll … Read more

Conditional Template Selector for XAML Applications for Windows and Uno Platform

Ok this post took a bit of inspiration from the C# Markup support that’s available for the Uno Platform where it’s easy to build a template selector (for a ListView for example) using a set of Case statements. This got me thinking that there must be a way that we can use a similar technique … Read more

Using ChatGPT and GitHub Copilot to Generate the XAML for your Windows application

In this post I’m going to experiment using ChatGPT and Copilot to help generate the XAML for pages in a Windows application. Since we’ll be using WinUI and the Windows App SDK, the application can be extended to support other platforms via the Uno Platform.  ChatGPT We’ll start by using ChatGPT (in this case ChatGPT v3.5) … Read more

Designing and Building Windows Applications using Figma and the Uno Platform

Last week, the Uno Platform officially launched their Figma Plugin which works in parity with the Uno Platform Material Toolkit to support both designers and developers with the process of designing applications. If you haven’t already, check out the announcement post that provides a high level overview of both the plugin and toolkit. In this post we’ll … Read more