Multiple Environments Using ApkTool Extension for Azure DevOps

In my last couple of posts (here and here) I talked a bit about using the ApkTool to repack an Android APK in order to update an Android application to target different environments. To make this easier I’ve just published a preview of an extension for Azure DevOps.

The ApkTool Build and Release Task extension can be installed from the Visual Studio Marketplace or via the Azure DevOps editing experience, by searching for ApkTool.

Build the Android APK

Before we walk through using the ApkTool task I wanted to point out that I typically separate the build and the release pipelines. However, the ApkTool task can be integrated into your build process, if that’s how you want to configure your devops process.

The build process for a Flutter app might look similar to the following (typically for a production app I’ll have an additional task that updates the version number).

Release Pipeline

In the release pipeline the basic set of steps are to:

  • Unpack the APK (using the ApkTool task)
  • Modify a configuration file to change the environment
  • Pack the APK (using the ApkTool task again)
  • Sign and Zipalign the APK
  • Push the APK to App Center for distribution

To get started, let’s add the various steps to the release pipeline. The ApkTool, once installed into your Azure DevOps instance, can be found by simply searching the tasks for ‘apktool’.

My release pipeline looks like the following.

Note: I’m using the Replace Tokens task to update the configuration of my application – you might decide to use a different task, or invoke a powershell script to do your own app customisation.

Unpack with the ApkTool Task

To unpack the Apk using the ApkTool task, you simply need to select the Unpack (decode) option for ApkTool Action and then provide the path to the apk and the name of the output folder.

Updating App Configuration

In my scenario I’m simply updating some text in a file (config.txt) that’s packaged with my application. The Replace Tokens task allows me to search for a regular expression and then replace it. In this case the group “Default Config” will be replaced by the release pipeline variable with the key Default Config.

Packing with the ApkTool Task

Once you’re done updating the app contents (you might want to also update icons and/or modify the manifest file) you can then use the ApkTool task to pack the Apk. Simply specify the Pack (build) option for the ApkTool Action, specify the Input folder (this should match the Output folder from when you unpacked the Apk) and then name of the apk to be generated.

Signing and Distributing to AppCenter

After you’ve repacked your Android application to a new Apk you’ll need to sign and zipalign your application. This can be done using the Android signing task, provided by Microsoft.

Once you’re application has been signed, it’s ready for distribution. For this you can use the App Center distribute task to push your Apk to App Center and have it automatically made available to a specific group(s) of testers.

Multiple Environments

Now that you have a release pipeline that repacks your application for a specific environment, you should consider having different stages in your release pipeline. Each stage can repack the application for a different environment.

Having a multi-stage release pipeline allows you to set up a single pipeline to progress a single build of your application from dev, to test, staging and through to production (or whatever your sequence of environments is). Each stage can have different approval gates, for example:

  • Dev – The first stage of your pipeline can be setup to automatically release on each build (you builds could be a CI build, or scheduled)
  • Test – Deployment to test can require approval from the test team, so they know which build they’re currently testing
  • Staging – Deployment to staging might require approval from the test team and customer support (depending on whether there are customers that assist with pre-release testing)
  • Production – Deployment to production might require approval from test team, customer support and product owner/manager.

Hopefully the ApkTool task for Azure DevOps will make it easy for you to setup a release pipeline. Feel free to provide feedback on the task – it’s preview at the moment but mainly because I haven’t got around to adding documentation etc.

Xamarin Developer Summit Schedule Breakdown

In just under a month some of the biggest names in the Xamarin community will be presenting alongside a prominent members of the Microsoft Xamarin and Xamarin.Forms teams at the Xamarin Developer Summit.

Xamarin Developer Summit – 11/12 July – Houston, Texas

Whilst I’m not going to be able to make it across to the summit I wanted to do a bit call out to all the great sessions that are in the schedule. The summit is a result of the massive effort that Dan Siegel has put in and the support from all the fantastic presenters.

If you scan the schedule you’ll no doubt be familiar with some of the names but with so many great sessions, how do you know where to start. I thought I’d take the opportunity to break the sessions into some groups to help you decide what’s of interest. These are of course just my groups based on what I can gather from the session description.

Getting Started / Overview


Optimisation / Quality


Mvvm / Architecture

  • Xamarin.Forms made better with Prism – Hussain Abbasi
  • Streamline & Simplify Events with Reactive Extensions – Shane Neuville
  • Rapid Enterprise Architecture Delivery – Paul Schroeder
  • Reactive UI and Reactive Extensions for Xamarin.Forms – Michael Stonis
  • Mobile architecture with MvvmCross, are you doing it right? – Martijn van Dijk
  • Using Xamarin.Forms Shell to easily create a consistent, dynamic, customized, and feature filled UI – Shane Neuville


  • Authentication and Authorization for Xamarin apps using ADB2C and MSAL – David Allen



  • Cognitive Services in Xamarin Applications – Veronika Kolesnikova
  • Build Smarter Cross-Platform Applications Using Xamarin, Azure Cognitive Services, and ML.NET – Richard Taylor
  • How to build your modern ai app with Xamarin – Lo Kinfey


  • Crafting Real-Time Mobile Apps with SignalR – James Montemagno
  • Light up Xamarin Apps with ChatBots – Sam Basu
  • Build a mobile chatbot with Xamarin & Bot Framework – Luis Beltran
  • Build a Media Streaming App With Azure and Xamarin – Matt Soucoup
  • Create Mixed Reality Experiences with Azure Spatial Anchors and Xamarin – Sweekriti Satpathy



  • Let’s Make Crazy Beautiful UI With Xamarin.Forms – David Ortinau
  • Creating Consistent UI with Xamarin.Forms Visual – David Ortinau



For more information on any of these topics then you should Register and bring all your learnings back to your company, community through user groups and other forums.

Apple Introduces SwiftUI; So What?

Shortly after Apple announced SwiftUI a twitter thread erupted discussing a hypothetical Sharp UI. It was positioned an alternative for declarative ui development, across Xamarin applications in C# or F#.

What’s interesting is that both Google, with Jetpack Compose, and now Apple, with SwiftUI, have joined the modern evolution of app development by introducing a declarative way to define user interfaces. Declarative UI development has been around for a long time. For example, take any of a number of XAML based frameworks that Microsoft has produced (something completely missed by Martin’s post on What SwiftUI Means for Flutter who incorrectly claims declarative ui development was invented in React by Facebook).

So why now? Why is it that Apple, Google and Microsoft have all recognised that declarative UI is the way forward?

XAML as a Declarative UI

The back history of XAML goes way back to the WinForms days. It was common for developers to fight the IDE in order to wrestle control of the window layout. XAML was supposed to fix everything. It is not designed for humans (much the same way storyboards weren’t designed to be manually coded). XAML id designed for developer tooling such as Blend.

A few XAML frameworks later and what we find ourselves in Xamarin.Forms. The XAML is non-standard version. It is similar, yet in ways dramatically different from every flavour of XAML that predates it. The industry has moved on from trying to get previewers, such as Blend, to work. The developer community favours hot reload and the ability to adjust layout within a running app.

I’m sure that Xamarin.Forms will get there with XAML but is it too much of a liability? Should we look for an alternative?

Declarative UI in Code aka #CSharpForMarkup

Following down the discussion on the SharpUI twitter thread we end up discussing an alternative to XAML, which is declaring UI in code. This sounds awfully familiar to what SwiftUI or Flutter is doing, except this is for Xamarin.Forms.

Normally I would be against using declarative ui development in code as I feel that it becomes harder to separate the UI logic from the application logic. However, having spent time reviewing CSharpForMarkup I feel that it is a viable alternative to XAML and perhaps even removes a layer or two of the cognitive load Adam talks about

Cross Platform is the Future

At Built to Roam we spend a lot of time discussing app strategy with our clients. We often talk about the spectrum of app development options ranging from native all the way through to web. Almost the first thing we do is to discount and remove from discussion both native and web. If the client wanted a web experience, they would have gone to a web development agency, instead of come to us. We’re not going to recommend building a native application, even in Xamarin, when we should be considering cross platform options.

If you’re following the announcements about SwiftUI, or Jetpack Compose, sure go ahead and read up on them. Then pack them into their single platform box and put them back on the shelf. Take our your cross platform tool of choice (React Native, Flutter, Xamarin.Forms etc) and get back to building high quality amazing apps for both iOS and Android.

Nick Randolph @thenickrandolph
If you have an app and want to go cross platform, or are just starting you app development journey, contact Built to Roam.

Microsoft Whiteboard

Microsoft Whiteboard

I noticed the other day that Microsoft have added another app to the suite of apps that are available to Office 365 subscribers, Microsoft Whiteboard ( On downloading it from the Store I was immediately impressed with the overall look and feel of the app – very professional and clearly showcases what can be done with the Windows platform.

Having said this, here are my immediate frustrations:

Where are the apps for other platforms?

Namely iOS, Android, Web, MacOS – it’s very transparent that this is a push to promote how great the inking experience is on Windows but for this to be a viable solution for businesses it needs to be available anywhere

Why upload PNGs?

Being a developer I immediately ran the app through Fiddler and what shocked me was that PNGs are being uploaded. I haven’t delved into how the synchronisation process works when multiple people are collaborating but I can’t imagine any scenario where uploading PNG is efficient. If you look at what other shared drawing experiences do (eg there is no sharing of image, rather the line segments are sent back and forth.

Why isn’t this a Control

Again with my developer hat on, this shared whiteboard needs to be made available as an Office 365 control that developers can simply drop into their application in order to integrate a shared whiteboard experience. As more applications are built that tap into the Microsoft Graph and leverage the fact that users are connected with either an MSA or an Office 365 account, having rich component such as this would significantly cut development time and make it easier to build amazing applications.

Overall I’m impressed with Microsoft Whiteboard and hope that this is a sign of some of the great innovation that the Microsoft 365 platform will bring with it.

MVX+1 Update

MVX+1 Update

MvvmCross v6.0.1 was recently released. I’ve just updated both FirstDemo and TipCalc to reference v6.0.1 of MvvmCross

One of the changes that I did make to all projects is how packages are referenced. By default in Visual Studio when you reference a NuGet package it will draw in the specific version. However, by editing the csproj you can set the version to * which will mean Visual Studio will draw in the latest stable version of your referenced libraries. This is particularly convenient if you’re not in the habit of remembering to upgrade packages frequently. The downside is that you may discover one day that your app stops working, or behaves differently, thanks to a new package version being used by your application. More on this in a future post once I’ve collected my current thinking regarding continous deployment and the impact this would have on app development

New BuildIt Release for NetStandard 2.0 (General, States and Forms)

New BuildIt Release for NetStandard 2.0 (General, States and Forms)

A new release of the following libraries is available via NuGet (v1.1.0.134):




Whilst not much has changed in terms of features, behind the scenes there was quite a significant change as we adjusted the solution/project structure, and thus the nuget package structure. We took advantage of the ability to multi-target which meant we no longer have to have separate projects/libraries in order to support platform specific features. BuildIt.General, which used to have a UWP specific library, is now a single libary. Same goes for BuildIt.States. BuildIt.Forms has two libraries, down from the 5 that it used to have.

Additionally we also added direct support for netstandard 2.0. As part of the build process, each library is compiled for netstandard 1.0, netstandard 2.0 and then any platforms that have additional features.

In this release we’ve released multiple packages with the same version number, even though there is an interdependency between them (Forms –> States –> General).

Please reach out and let me know if you see any issues in this release with any of these libraries. We’ll be working to release updates to the other BuildIt libraries over the coming weeks.

Xamarin Development with Visual Studio 2017 Version 15.5

Xamarin Development with Visual Studio 2017 Version 15.5

Normally I don’t bother posting anything about the progressive updates that roll out for Visual Studio 2017 but version 15.5 adds a bunch of new features that are set to make app development using Xamarin just that little bit nicer. Pierce has a great post covering a lot of the relevant updates – 

Over the last 6-12 months the debugging experience for Xamarin applications on both iOS and Android has got significantly better. I posted recently about my discovery that the Google Android emulator was actually quite good (…-Visual-Studio-Emulator-for-Android.aspx), and whilst the build and deploy process is still painfully slow on Android, it’s definitely getting better. Now with Live XAML Previewing supported in the emulator, at least the iteration whilst making UI changes will be quicker.

I’ve also been using the remote iOS simulator – particularly at home where I use a remote build server that is on the other side of the room, it’s painful to have to deploy to a real device. I have seen some issues where debugging with the remote iOS simulator seems to just lock up but I think that was only an issue in the preview of VS mixed with the latest Windows Insider build (unfortunately neither team seems to care much about stability with their preview builds Sad smile).

Whilst I’m talking about doing iOS development, the other significant improvement in 15.5 is the messaging regarding connecting to the Mac build agent. In the past this has been limited to success/fail; if you wanted any more details you really had to go hunting in the log files (usually it ended up being a result of a mis-match of SDK versions between the build agent machine and the machine with VS installed). The dialog for connecting to the Mac build agent has a nice progress information pane at the bottom that shows what step the connection manager is at and reports any issues – nice work MS, this is really, really useful!

Ok, I can’t end this post without pointing to the fact that Microsoft has finally worked out how to get the elephant out of the corner of the room, and by this I mean the support for PCLs v’s .NET Standard for new projects. Prior to this release if you created a new Xamarin project it would create a PCL for your shared code (and yes, I’m ignoring the Shared Project option, cause this should never be selected), and it was rather painful to have to upgrade it to .NET Standard (see if you’re still on an older version of Visual Studio). Now when you create a new Xamarin project you get a .NET Standard library and you can pick which target platform(s) you want to target (I would encourage you to pick all, unless you have a particular reason not to!).

Grab the latest version of Visual Studio 2017 and get coding!

Book: Mobile Strategies for Business: 50 Actionable Insights to Digitally Transform Your Business

Book: Mobile Strategies for Business: 50 Actionable Insights to Digitally Transform Your Business

If you’re interested in mobile strategies for line of business applications, you can’t go past this read, recently authored by Rob Tiffany. The book itself actually stems from a series of tweets Rob did a while ago. Each section starts with a tweet, followed by a more detailed discussion that both sets context and discusses current thought leadership in the area of mobile strategies for business applications.

One of the biggest takeaways, which actually couples the content of Rob’s book with my own thoughts on enterprise applications, is that businesses need to do more to move quicker in the modern technology enviornment. This means getting rid of antiquated processes, such as SOEs, in favour of more agile mechanisms such as Windows as a service. Applications are no different, old/legacy applications should be migrated, updated, rebuilt or retired in order to allow organisations to be more agile.

I also believe that applications within an organisation, whether they be mobile, desktop or web, should have a lifecycle in which they are created, maintained and then retired. If you aren’t maintaining, and ideally updating/improving, an application, you’d better look at retiring it. If you don’t, you’ll risk slowing your organisation down over time.

Windows 10 Microsoft Developer Camp in Sydney and Melbourne

Windows 10 Microsoft Developer Camp in Sydney and Melbourne

Microsoft Dev Camps are no cost, hands-on, technical training events for developers led by Microsoft experts.

Sydney 23rd February – Register

Melbourne 25th February – Register



Module title

Hands-on / theory / demo

8:30am – 9:15am

Registration and welcome


9:15am – 10:15am

Introduction to Windows 10 UWP

Theory + demo

10:15 am – 10:30am

Morning tea

10:30am – 11:30am

Adaptive UI

Theory + hands-on

11:30am – 12:00pm

Live tiles & notifications

Theory + demo

12:00pm – 1:00pm


1:00pm – 2:00pm

Edge + hosted web apps

Theory + hands-on

2:00pm – 3:00pm

Cloud Services & connected experiences

Theory + hands-on

3:00pm – 3:30pm

Afternoon tea

3:30pm – 4:30pm

More personal computing

Theory + hands-on

4:30pm – 5:00pm

Store & monetisation

Theory + demo

5:00pm – 5:30pm

Wrap up


Build it Beta for Windows and Windows Phone

Build it Beta for Windows and Windows Phone

Over the last couple of weeks we’ve done some major work to Build it Beta which will significantly improve and simplify the process of getting Build it Beta installed and setup across Windows and Windows Phone. If this is the first time you’ve heard of Build it Beta, it is a home-grown solution for the deployment of Windows platform applications. The primary scenario that Build it Beta solves, is the need for developers to deploy applications to testers so that they can provide feedback. It does this by leveraging the enterprise deployment capabilities of the Windows platform, where applications can be signed using a enterprise signing certificate and then deployed to devices that trust that certificate.

Supported platforms

The following Windows platforms are supported by Build it Beta for the installation of test applications.

Windows Phone 8.0
Windows Phone 8.1
Windows 8.1
Windows 10 (Phone and desktop)

Supported application platforms

Applications targeting the following platforms are supported by Build it Beta

Windows Phone 7.x (XAP)*
Windows Phone 8.0 (XAP)
Windows Phone 8.1 (XAP)
Windows Phone 8.1 (APPX)
Windows 8.0 (APPX)*
Windows 8.1 (APPX)
Windows 10 UAP (APPX)

*Build it Beta supports signing and deploying applications targeting Windows Phone 7.x and Windows 8.0. However, due to lack of enterprise distribution support in Windows Phone 7.x there is no way to deploy applications to those devices. Windows Phone 7.x applications can only be tested on Windows Phone 8+ devices. The Windows version of Build it Beta targets Windows 8.1 so there is no support for deploying to Windows 8.0 devices. Windows 8.0 applications need to be tested on Windows 8.1+.

Here are some useful links for getting started with Build it Beta

Distribution of Application for the Windows Platform for Testing

Distribution of Application for the Windows Platform for Testing

Last year I wrote an article for Visual Studio Magazine entitled Enterprise Distribution of Windows Phone Applications which looks at the requirements and steps required to deploy Windows Phone applications. The process for distributing Windows desktop/slate applications is slightly different but essentially involves signing the appx with an appropriate code signing certificate that is trusted by those computers that the application will be distributed to. We’re using these same techniques with Build it Beta to help developers distribute their applications for testing. Recently we’ve done a number of bug fixes and improvements and now have support for Windows Phone 8.0,  Windows Phone 8.1 (Silverlight), Windows Phone 8.1 (Appx), Windows 8.0 and 8.1, and now Windows 10 applications. There is still a bit of work to go in rounding off some of the rough edges but we’re really keen for developers to start using it.

We’ve also just created a new Build it Beta blog where we will be posting a series of post talking about distribution of applications for testing both in the generic sense (covering signing and enterprise distribution) and of course how Build it Beta works. Don’t forget you can follow Build it Beta on Twitter as well.

Source Code for Real Estate Inspector Sample on GitHub

Source Code for Real Estate Inspector Sample on GitHub

I’ve got around to publishing the current source code pieces to GitHub. It’s currently very hotch-potch as I’ve been focussing on demonstrating/fleshing out a lot of the concepts for my blog posts. Over the coming weeks I’ll be extending out the actual functionality and will periodically update the code on GitHub. For now, it’s a good place to pick through the various code I’ve been talking about over the last couple of months

TechEd Australia – Sydney and Melbourne 2014

TechEd Australia – Sydney and Melbourne 2014


This year I’m delivering two sessions in both Melbourne (7-8th October) and Sydney (27-28th October):

Using Visual Studio and Blend to build Beautiful Universal Applications (WPD307)
The new Universal Application project promises to reduce the amount of code you need to write, but does it reduce the amount of design work you have to do? In this demo-heavy session, XAML guru Nick Randolph explores the tooling available in Blend and the patterns you’d use to produce stunning Universal Applications with a minimum amount of work.

Building and Migrating Modern Enterprise Line of Business Applications (WPD304)
Mostly, when we build enterprise applications, we’re not starting from scratch. Deciding what to build, what to reuse and what to keep is an important part of the enterprise software development decision process. In this session, Nick will explore the conditions and requirements that might lead you to decide which of these approaches to take. He’ll also demonstrate some techniques for taking an existing Line of Business application and lighting it up with a modern, touch-friendly UI.


If you’re attending in either session, come along and chat about the direction of the Windows platform and how to take advantage of it in your business.

From //learn/ to Jumpstart for Windows Phone 8.1

From //learn/ to Jumpstart for Windows Phone 8.1

For those that couldn’t attend today’s //learn/ event the full jumpstart material is going to be presented online next week by Andy and Mattias. Register now at

//LEARN/ Sessions for Tomorrow

//LEARN/ Sessions for Tomorrow

Tomorrow (24th April) we kick off the //LEARN/ event with 9 sessions delivered in English, in the Australian EST time zone. If you haven’t already registered, make sure you follow these instructions to locate the right event information on

I wanted to quickly share the schedule for tomorrow – you don’t need to attend the whole thing, just drop in for the sessions you want to watch. A reminder these times are for Australian Eastern Standard Time on April 24th (tomorrow from 11am!)


Start AEST Duration Session Presenter
11:00 AM 50mins Introduction to Windows Phone 8.1 Michael Samarin
12:00 PM 50mins Getting Started Building Windows XAML Apps William Wegerson
1:00 PM 25mins Page navigation and Data Binding Kelly White
1:30 PM 25mins Page Layout Controls & Transition Animations Nico Vermeir
2:00 PM 25mins Adapting UI for Different Screens Lwin Maung
2:30 PM 25mins Windows Runtime XAML App Lifecycle Andrei Marukovich
3:00 PM 25mins Localization, Globalization in Windows XAML Apps SENTHIL KUMAR
3:30 PM 50mins Tiles, badges and toasts and Action Centre Rob Keiser
4:30 PM 25mins Background Tasks Andrej Radinger

//learn/ Windows Phone – How to Register

//learn/ Windows Phone – How to Register

Following a conversation with another developer last week I realised that it’s not particularly obvious how to register for the upcoming //learn/ Windows Phone event. If you haven’t heard about this event it’s an online webcast series hosted by Microsoft and delivered by MVPs in a number of different languages (hopefully one that suits you!). Over 6 hours you’ll learn about a lot of the key new features of Windows Phone 8.1 and how you can build awesome Universal applications for the Windows platform. If this sounds interesting, here’s how you register.

Step 1:    Go to

Step 2:    Scroll down until you find the section entitled “Find events and consulting times”


Step 3:    Select your preferred language (in this case English)


Step 4:    Select “Online” from the second dropdown


Step 5:     DON’T select Country as this will most likely eliminate all online events


Step 6:     Scroll down to see the list of available events and click through on the appropriate Register button for the //learn/ event


Note:    If you want to see the full list of languages available for //learn/ reset the Language dropdown, whilst leaving the middle dropdown set to “Online”.


Look forward to seeing you all online on the 24th April.

Important: Please make sure you have the correct times in your calendar – The English series starts at 11am Australian EST on the 24th (which is 6pm US PST on the 23rd!!!)

Upcoming Windows Platform Events for Windows and Windows Phone

Upcoming Windows Platform Events for Windows and Windows Phone

Hot off the heals of //Build/ are a whole slew of local activities to get you updated and building for the new Windows platform (aka Windows and Windows Phone). Here they are:

24th April 2014    //Learn/ 

Whether you are a New Windows App Developer or an Experienced one- we have something for you!

Join us and take a deep dive into the latest features and technologies for Windows Phones, PCs and Tablets.//learn/ from our community in this “to the community, for the community and by the community” event where our MVPs and Expert Developers will help you better understand all that’s new with Windows.

Want to learn how to easily share code between store apps of different form factors? or Want to build your own Universal App? You are at the right place. These sessions will cover all the basic concepts to develop Universal Windows apps –One App for all form factors (PC, Table and Phone), Windows Phone 8.1 apps: the new application lifecycle, the new XAML etc.-with live chat and Q&A with our speakers

No need to dress up or step out you can watch and learn from the comforts of your home/office in this online webcast of informative sessions delivered by our community experts. That’s not all, our local experts will deliver these sessions in not 1 but 8 languages from across the globe(each accommodating the local time zone) to help you learn and leverage the new features and technologies.

So get started and Register Now!

17th May 2014    //Publish/

Locations TBA but Sydney, Melbourne and Brisbane are likely – more announcements to come

Whether you’re looking for expert guidance to help you get started or to cross the finish line at a local event, Microsoft experts are here to help you out every step of the way.

You can even win awards and prizes just for publishing before June 1, 2014.

Windows Phone 8.1 Developer Community Workshop

2nd May 2014 – Melbourne
9th May 2014 – Sydney
16th May 2014 – Brisbane

The Windows Phone 8.1 SDK is now available, and with it brings a wealth of new features and capabilities to take your Windows Phone applications further than before.

We’ve taken the best from //Build, it’ll be a big day, jam packed with topics including:-

  1. The new WP 8.1 runtime
  2. Universal applications and building across WP 8.1 and Windows 8.1
  3. Bluetooth and NFC and the internet of things
  4. People Hub
  5. Notifications
  6. Javascript WinJS comes to phone Geofencing And more…

With trainers from Nokia, Microsoft, Build To Roam, and your local Windows Phone super stars, you don’t want to miss out. Seats are limited, so get in fast.

Built to Roam website gets a facelift with interactive Windows and Windows Phone shells

Built to Roam website gets a facelift with interactive Windows and Windows Phone shells

Yesterday we finally released the new version of the Built to Roam website. As most of you are aware over the last couple of years we have done a lot of work with a number of customers to help them release, or update, their Windows and/or Windows Phone applications. We wanted to showcase these as part of our interactive website, so the phone and tablet you see when the website loads are designed for you to interact with; simply tap on the phone, or swipe across and tap on the tablet, to get started


In interactive mode the devices move to the centre of the screen and allow you to tap through to explore information about the apps we’ve enjoyed working on. The experience for each device has been designed to reflect the interaction model of the respective platform eg the back button steps you back to the previous page.

image    image

As with all projects, there was a limit to what we could fit in the first release. As such, we made some compromises when it came to the mobile experience. Whilst the site should function correctly, particularly in portrait, the website doesn’t make good use of the available screen space. Over the coming weeks we’ll be looking to optimise the mobile experience to make it easier to browse the information on the site.

Building Apps for OneNote for Windows Phone, Windows Store and other platforms

Building Apps for OneNote for Windows Phone, Windows Store and other platforms

There are newly published apis for accessing OneNote that you can get started building apps for today.

WPCentral has good coverage on the new OneNote features that were recently announced:  Microsoft introduces new OneNote APIs, free desktop apps for Mac and Windows

Personally the one I find most interesting is the [email protected] feature where you can simply send an email and have the contents appear within OneNote (yeh I know Evernote’s had that for years). What I love is the simplicity – it detects which Microsoft account based on which email address you send it from. All you have to do is remember [email protected]”. To get started:

* Go to 

* Click through to “Email to OneNote”

* Enrol your email address.

* Start sending emails to [email protected]

Build it Beta gets Isolated Storage Exploring in Feedback Tool

Build it Beta gets Isolated Storage Exploring in Feedback Tool

If you haven’t already started Windows Phone Application Testing with Build it Beta then I’d encourage you to check it out and start using it to deploy test builds of your Windows Phone applications and gather feedback from users.

If you’re already using Build it Beta then you hopefully realise how easy it is to push out new builds of your application by either emailing them, or simply double-clicking the XAP file and using our Windows 8 application.One thing you may not have found is that you can create feedback items directly from within the application you’re testing. After launching the application your testing, swipe down from near to the top of the screen. After a second or so (as we capture a screenshot of the current screen) you’ll see the feedback form:


The feedback form allows you to enter basic feedback information (bug, new feature etc) as well as attaching information about the navigation history (see navigation tab) and a screenshot (see screenshot tab). The feedback will be associated with this particular version of the application in Build it Beta.

This morning we’ve improved the feedback form to include a storage tab – this iterates through all files and folders currently in Isolated Storage and lists them. Folders are marked in bold and you can tap on a file to launch it for viewing (this is really only useful for known files types: xml, png, doc etc).


We’d love feedback on whether this is something that’s useful.