Shadows in Windows (UWP) XAML Applications – Part 3 – DropShadowPanel

In Part 2 of this series I talked about how to create your own shadow using the DropShadow class. I mentioned that whilst it was easy enough to do, the DropShadow had to be created in code, rather than being applied in XAML. Well the good news is that the team building the Windows Community … Read more

Shadows in Windows (UWP) XAML Applications – Part 2 – DropShadow

Following Part 1 – ThemeShadow (and Part 1b – Lists) in this post we’re going to look at a very simple example of creating your own shadow. I’m going to reuse my simple example of two overlapping rectangles. The goal is to: Add a shadow around the bottom-left rectangle The shadow should elevate the rectangle … Read more

Shadows in Windows (UWP) XAML Applications – Part 1 – ThemeShadow

ThemeShadow

I’ve been watching James Montemagno bring his AnimalCrossing app to life. The progress continues: #AnimalCrossing Turnip Tracking App powered by #Xamarin and amazing library creators. 99.9% shared code 🙂 pic.twitter.com/7CSlmk6nCJ — James Montemagno – ? Live on Twitch (@JamesMontemagno) April 11, 2020 What’s super impressive is that this doesn’t look anything like a regular out … Read more

Dual Screens with Surface Neo (Windows 10X) and Surface Duo (Android)

In October 2019 Microsoft announced a new category of dual screen device with flagship products Surface Neo and Surface Duo. Since then, there has been a massive undertaking by Microsoft to prepare developers of both Windows (UWP and Win32 apps) and Android apps for a new world of dual, or even multiple, screen devices. This … Read more

Pipeline Templates: Runtime Parameters in Azure DevOps Pipelines

It appears that the Runtime Parameters of Azure DevOps Pipelines has rolled out to most organisations. As such I thought it important that the Pipeline Templates are updated to use strongly typed boolean parameters. For example in the following YAML taken from the Windows Build template has a parameter, build_windows_enabled, which is typed as a … Read more