Visual Designer, Hot Reload and Beyond

In the last couple of years we’ve seen a massive spike in interest around “Hot Reload” thanks to the popularity of frameworks such as React/React Native and more recently, Flutter. The goal of Hot Reload is to allow developers to iteratively change their application code, whilst debugging their application – this cuts down considerably the … Continue reading “Visual Designer, Hot Reload and Beyond”

How to run a WinUI 3 (Project Reunion) app on Windows 10X (Xbox and Hololens)

If you look at what Microsoft is working on with Project Reunion, it’s clear to see that they’ve set a vision to reunite the various groups of Windows developers. The aim is not to have every developer using exactly the same technology stack but rather to give every developer access to the richness of the … Continue reading “How to run a WinUI 3 (Project Reunion) app on Windows 10X (Xbox and Hololens)”

Adding Some Behaviors to Your WinUI Uno Application

With the recent release of Windows UI and support for cross platform offered by the Uno Platform, it’s going to take a little while for the various UWP libraries that we’re familiar with to be ported across. They firstly need to be ported to Windows UI and then they need a Uno build. The Uno … Continue reading “Adding Some Behaviors to Your WinUI Uno Application”

Restyling Controls in an Uno (Windows UI) Application

In my previous post, Multi-Platform PixelPerfect UI with Windows UI and the Uno Platform, I demonstrated how applications built using Project Reunion (i.e. Windows UI), coupled with the Uno Platform, could deliver an identical user experience across a variety of platforms. In this post I’m going to walk through changing the style of one of … Continue reading “Restyling Controls in an Uno (Windows UI) Application”

Windows 10X Launch Plans Leave Developers Confused

Here’s the upshot – if you’ve been watching the Windows developer space, the hot topic at the moment is Project Reunion, which includes Windows UI and will form the building blocks for apps targeting the Windows platform going forward. And then there’s Windows 10X (“10X“), Microsoft’s latest attempt at a cut down version of the … Continue reading “Windows 10X Launch Plans Leave Developers Confused”

Converting Xamarin.Forms to WindowsUI and Uno: StackLayout v StackPanel

When moving from Xamarin.Forms across to WinUI, one of the simpler changes to make is to switch out StackLayout for StackPanel. Or so you’d think – unfortunately StackLayout has some quirky behaviour that needs some extra handling to get right. In this post we’ll look at why the StackPanel replacement doesn’t always work, and what … Continue reading “Converting Xamarin.Forms to WindowsUI and Uno: StackLayout v StackPanel”

Simple WinUI + Uno Calculator

A week or so ago David from the XF/Maui team kicked of a thread on twitter challenging devs to add a simple addition to a simple calculator. I particularly liked the transition animation that Robin added, so figured I’d translate this to a WinUI+Uno platform application. I’m going to try to keep as close to … Continue reading “Simple WinUI + Uno Calculator”

WinUI 3.0 Misconceptions

Recently I came across a twitter thread talking about WinUI 3.0 (WinUI3) and how it failed to live up to expectations. Hopefully @JaykeBirdCoding won’t mind me going through his tweets and providing my thoughts – if you get value out of this analysis, please make sure you go follow @JaykeBirdCoding! For anyone else out there … Continue reading “WinUI 3.0 Misconceptions”

What’s the correlation between .NET 5, WinUI and MAUI (Xamarin.Forms)

Over the last couple of years there have been a couple of key developments in the .NET world. However, despite a lot of rhetoric from Microsoft about building a better developer ecosystem, the reality is that the current landscape for building apps using .NET is a mess and no amount of sugar coating is going … Continue reading “What’s the correlation between .NET 5, WinUI and MAUI (Xamarin.Forms)”

XAML Islands Getting Started Guide – Adding UWP Controls to Windows Forms or WPF Application

One of the reasons that Microsoft failed to get wide spread adoption of the Universal Windows Platform (UWP) is that there is already a massive investment into Windows Forms (WinForms) and Windows Presentation Foundation (WPF) applications. In this post we’re going to walk through how you can use XAML Islands to host UWP controls within an existing WinForms or WPF application.

Thinking Out Loud: Mvvm Navigation for XAML Frameworks such as Xamarin.Forms, UWP/WinUI, WPF and Uno

One of the things that’s often given me pause for thought is the approach we take to navigation within applications. For the purpose of this post I’m going limit the scope to just XAML based applications (XF/Maui, UWP/WinUI/Uno, WPF). In all of these application platforms there is a built in capability to navigate between pages. … Continue reading “Thinking Out Loud: Mvvm Navigation for XAML Frameworks such as Xamarin.Forms, UWP/WinUI, WPF and Uno”