Debugging Android Applications with the Windows Subsystem for Android

As part of the announcement of Windows 11 earlier this year, Microsoft touted the ability to run Android applications on Windows. Recently this feature was made available via the Beta channel of the Windows Insider program. In this post I’m going to step through setting up the Windows Subsystem for Android (WSA), in order to … Read more

Camera Preview Control for WinUI, UWP and Uno (iOS & Android) Applications

The Windows Community Toolkit provides a limited feature camera preview control for both UWP and WinUI but this doesn’t help if you want to build a cross platform application with the Uno Platform. In this post I wanted to share the very, very, very early version of a CameraPreview control for Uno. Initial support will … Read more

Image Resizetizer for WinUI and Uno Applications

Whilst I was working on migrating the WeatherTwentyOne app from Maui to Uno I noticed that the Maui application includes a number images as SVG files. However, in the XAML there are only ever references to PNG files. On closer inspection of the bin folder for the WinUI project I noticed that for each SVG … Read more

Multi-Platform PixelPerfect UI with Windows UI and the Uno Platform

As we progress through the various previews of .NET 6 it’s great to see the transition happening from Xamarin.Forms to dotnet MAUI. The other day, James Montemagno tweeted out an image that showcases the same application running on iOS, Android, MacOS and Windows (which is now based on WinUI Desktop!). This tweet inspired me to … Read more

Getting Started with the Uno Platform (Project Reunion/WinUI)

Two years ago I posted on Getting Started with Platform Uno which focused on starting with a UWP application and extending it cross platform using the Uno Platform. For those tracking developments in the Windows development space, you’ll be aware that the 0.5 version of Project Reunion has just been released. It seem fitting to … Read more

WinUI 3.0 Misconceptions

Recently I came across a twitter thread talking about WinUI 3.0 (WinUI3) and how it failed to live up to expectations. Hopefully @JaykeBirdCoding won’t mind me going through his tweets and providing my thoughts – if you get value out of this analysis, please make sure you go follow @JaykeBirdCoding! For anyone else out there … Read more

Missing Files in Multi-Targeted Project

In the .NET ecosystem there have been a number of different approaches to building libraries that work cross platform (i.e. support building apps for different platforms such as iOS, Android, Windows etc). One of the more recent is to build a multi-targeted project that can light up either different features or just different implementations for … Read more

What’s the correlation between .NET 5, WinUI and MAUI (Xamarin.Forms)

Over the last couple of years there have been a couple of key developments in the .NET world. However, despite a lot of rhetoric from Microsoft about building a better developer ecosystem, the reality is that the current landscape for building apps using .NET is a mess and no amount of sugar coating is going … Read more

XAML Basics for WPF, UWP, Uno and WinUI

This is an index post for a series of blog posts covering some XAML basics. The original content came from a series of posts that Beatriz Stollnitz made on WPF/Silverlight that had been moved to a github repository. Unfortunately most of the samples don’t work out of the box with the latest version of Visual Studio … Read more