Logging for Windows and Uno Platform Applications

In my previous post I covered Dependency Injection for Windows and Uno Platform Applications which covered creating a new application and adding dependency injection using the Uno.Extensions which leverages the Microsoft Extensions IHostBuilder to create an IHost instance. In this post we’re going to adjust the IHostBuilder to setup Logging support. We’re going to start … Read more

iOS Debugging on Windows – VS Code Extension

One of the things that has always impressed me was the ability to pair Visual Studio running on Windows to a Mac and be able to debug on either a real device, or on a simulator. There’s even a remote simulator which will display the simulator on Windows, meaning I never have to open, or … Read more

Windows Community Toolkit for UWP, WinUI and Uno

The Windows Community Toolkit is in pre-release of v8 – full details of their announcement here. With the new consolidated structure, there are packages for both UWP and WinUI but more importantly both sets of packages also target the Uno Platform. In this post we’re going to walk through adding one of the components from … Read more

Deep dive – Uno Platform Template Wizard – Extensions, Application and Theme

This is the last post in the sequence talking about the new wizard that’s available for creating multi-platform applications with .NET and the Windows App SDK (WinUI), leveraging the Uno Platform (previously here, here, here and here). In this post we’ll look at the last three sections: Extensions, Application and Theme. Extensions The Extensions section is broken down into … Read more

Deep dive – Uno Platform Template Wizard – Projects, Testing and Features

This is the next post in the sequence talking about the new wizard that’s available for creating multi-platform applications with .NET and the Windows App SDK (WinUI), leveraging the Uno Platform (previously here, here and here). In this post we’ll look at the next three sections: Projects, Testing and Features. Projects In addition to the target … Read more

Deep dive – Uno Platform Template Wizard – Framework, Platforms and Presentation

In my previous two posts (here and here) I’ve talked about the new wizard that’s available for creating multi-platform applications with .NET and the Windows App SDK (WinUI), leveraging the Uno Platform. Now we’re going to jump in and take a look at the options that are available via the Customize button. In this post … Read more

Creating Cross-Platform/Multi-Platform .NET Applications with Windows App SDK (WinUI) and the Uno Platform

There are two main options for building applications in .NET and leverage the Windows App SDK, that target multiple platforms (aka cross-platform or multi-platform applications) with is Microsoft’s .NET MAUI and the Uno Platform. Before everyone jumps up and down that I’ve missed Avalonia UI, they don’t fit in this category because they don’t leverage … Read more

Dotnet (.NET) Performance Tracing for WinUI, Uno and Maui Applications

With the transition from UWP to WinUI and from Xamarin iOS/Android to .NET for iOS and Android, we’re seeing the convergence of application development in the .NET ecosystem. This convergence shouldn’t be undervalued and is particularly evident when you realised that all of these once disparate platforms, can now take advantage of the common tooling … Read more

Visual Studio: How to Pair to Mac for iOS Development on Windows

I have to start this post by pointing out what a major bonus it is for .NET developers that you can build, deploy and debug an iOS application on Windows – that’s right, if you didn’t already know this, if you’re using Xamarin (now net6 ios/android), Xamarin.Forms (now dotnetmaui) or Uno Platform, you can do … Read more

Camera Preview Control for WinUI, UWP and Uno (iOS & Android) Applications

The Windows Community Toolkit provides a limited feature camera preview control for both UWP and WinUI but this doesn’t help if you want to build a cross platform application with the Uno Platform. In this post I wanted to share the very, very, very early version of a CameraPreview control for Uno. Initial support will … Read more

Image Resizetizer for WinUI and Uno Applications

Whilst I was working on migrating the WeatherTwentyOne app from Maui to Uno I noticed that the Maui application includes a number images as SVG files. However, in the XAML there are only ever references to PNG files. On closer inspection of the bin folder for the WinUI project I noticed that for each SVG … Read more

Multi-Platform PixelPerfect UI with Windows UI and the Uno Platform

As we progress through the various previews of .NET 6 it’s great to see the transition happening from Xamarin.Forms to dotnet MAUI. The other day, James Montemagno tweeted out an image that showcases the same application running on iOS, Android, MacOS and Windows (which is now based on WinUI Desktop!). This tweet inspired me to … Read more

Getting Started with the Uno Platform (Project Reunion/WinUI)

Two years ago I posted on Getting Started with Platform Uno which focused on starting with a UWP application and extending it cross platform using the Uno Platform. For those tracking developments in the Windows development space, you’ll be aware that the 0.5 version of Project Reunion has just been released. It seem fitting to … Read more

WinUI 3.0 Misconceptions

Recently I came across a twitter thread talking about WinUI 3.0 (WinUI3) and how it failed to live up to expectations. Hopefully @JaykeBirdCoding won’t mind me going through his tweets and providing my thoughts – if you get value out of this analysis, please make sure you go follow @JaykeBirdCoding! For anyone else out there … Read more

What’s the correlation between .NET 5, WinUI and MAUI (Xamarin.Forms)

Over the last couple of years there have been a couple of key developments in the .NET world. However, despite a lot of rhetoric from Microsoft about building a better developer ecosystem, the reality is that the current landscape for building apps using .NET is a mess and no amount of sugar coating is going … Read more