Xamarin DevOps Snippets (aka Pipeline Templates)

Louis Matos has put together Xamarin Month with the topic of Code Snippets – Check out Louis’ blog for the full month of snippet. In this post I’m going to cover some code snippets that use Pipeline Templates in order to setup a Azure DevOps pipeline for your Xamarin application. Azure Pipeline Templates are a way … Read more

Pipeline Templates: Templates for Downloading and Caching

Earlier this year I published a pre-release version of an Azure DevOps extension that wrapped the ApkTool for extracting and re-packing Android APK files. Having spent more time working with Azure Pipelines, I realised that most of what I was doing with the extension could actually be done with one or more templates. Today I … Read more

Pipeline Templates: Runtime Parameters in Azure DevOps Pipelines

It appears that the Runtime Parameters of Azure DevOps Pipelines has rolled out to most organisations. As such I thought it important that the Pipeline Templates are updated to use strongly typed boolean parameters. For example in the following YAML taken from the Windows Build template has a parameter, build_windows_enabled, which is typed as a … Read more

Pipeline Template: Applying a Launch Icon Badge to Identify Environments and Versions of your App

A question was raised this week by Sturla as to how to incorporate the Launch Icon Badge extension into the build process when making use of the templates from Pipeline Templates (Damien covers how to use this extension in a Azure DevOps pipeline in his post on the topic). By the way, a big thank … Read more

Pipeline Templates: Complete Azure Pipelines Example for a Uno Project for iOS, Android and Windows

My last post was a bit of a long one as it covered a bunch of steps for setting up the bits and pieces required for signing an application for different platforms. In this post I just wanted to provide a complete example that shows a single multi-stage (6 in total) Azure Pipelines pipeline for … Read more

Pipeline Templates: Building and Deploying Uno Apps for iOS, Android and Windows

In my previous posts covering the Pipeline Templates I’ve discussed building a Xamarin.Forms apps for iOS, Android and Windows (UWP) and subsequently deploying them to AppCenter. In this post we’re going to look at doing the same with a Uno application. Given that Uno is built on top of the core Xamarin functionality, the process … Read more

Deploy Xamarin.Forms Apps to App Center from a Azure Multi-Stage Pipeline using Templates and Environments that Require Manual Approval

Wow, that title’s a mouthful, and I didn’t add in there that I’ve just pushed v0.2.0 release of the Pipeline Templates repository. In this post we’re going to add stages to a YAML based Azure DevOps pipeline in order to deploy a Xamarin.Forms application to AppCenter for testing. We’ll also be using on the of … Read more

Pipeline Templates: Building Xamarin.Forms Apps on Azure DevOps using Templates

One of the things I find frustrating is that for every new project we seem to have to recreate the build and release pipeline. In each case we step through the same steps, run into the same, albeit familiar, issues and end up with a pipeline that looks incredibly similar to the pipeline we setup … Read more

Scripting the Repacking of Android Apps for a Release Pipeline

Following yesterday’s post on repacking an Android APK, I was pointed to an awesome post by Daniel Causer entitled Build Once Release Everywhere – APK. Daniel’s post goes into a lot of detail on how to setup your build and release process. Specifically the scripts that he’s created for automating the repacking process I described in … Read more